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Dungeons & Dragons: Warriors of the Eternal Sun game cover

Dungeons & Dragons: Warriors of the Eternal Sun

Shooter
1992
genesis small icon
Sega Genesis
Released
5/27/1992
34 years ago

Genres
Shooter, Racing, RPG, Simulation, Fighter

Game Mode
Single player

Perspectives
First person, Bird view / Isometric

Developer
Westwood Associates

Publishers
Sega of America, Sega Enterprises, Ltd., Tec Toy

Franchises
Dungeons & Dragons, Mystara
Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish.
The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.

-- Game data from IGDB

Dungeons & Dragons: Warriors of the Eternal Sun

Shooter
1992
genesis small icon
Sega Genesis
Dungeons & Dragons: Warriors of the Eternal Sun game cover
Released
5/27/1992
34 years ago

Genres
Shooter, Racing, RPG, Simulation, Fighter

Game Mode
Single player

Perspectives
First person, Bird view / Isometric

Developer
Westwood Associates

Publishers
Sega of America, Sega Enterprises, Ltd., Tec Toy

Franchises
Dungeons & Dragons, Mystara
Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish.
The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.

-- Game data from IGDB

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