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The Legend of Zelda: Four Swords Adventures game cover

The Legend of Zelda: Four Swords Adventures

Puzzle
•
2004
gamecube small icon
GameCube
Released
6/7/2004
•
22 years ago

Genres
Puzzle

Game Modes
Single player, Multiplayer, Co-operative

Perspectives
Third person, Bird view / Isometric

Developer
Nintendo EAD Software Development Group No.3

Publisher
Nintendo

Franchise
The Legend of Zelda
Top Pick for GameCube
The Legend of Zelda: Four Swords Adventures is the only console Zelda title to date to incorporate multiplayer elements into its main campaign. Because of its single-player elements, Four Swords Adventures is also the first game in the series to allow a single player to control more than one Link at once, and it utilizes various methods to allow the player to make use of the four Links, such as formations. Also it is the only title to break locations and temples up into succinct, separate stages and levels which can be replayed even after beating them once. The game itself, though an innovation in Zelda gameplay, is heavily inspired by the music, graphics, and locations of A Link to the Past.

-- Game data from IGDB

The Legend of Zelda: Four Swords Adventures

Puzzle
•
2004
gamecube small icon
GameCube
The Legend of Zelda: Four Swords Adventures game cover
Released
6/7/2004
•
22 years ago

Genres
Puzzle

Game Modes
Single player, Multiplayer, Co-operative

Perspectives
Third person, Bird view / Isometric

Developer
Nintendo EAD Software Development Group No.3

Publisher
Nintendo

Franchise
The Legend of Zelda
Top Pick for GameCube
The Legend of Zelda: Four Swords Adventures is the only console Zelda title to date to incorporate multiplayer elements into its main campaign. Because of its single-player elements, Four Swords Adventures is also the first game in the series to allow a single player to control more than one Link at once, and it utilizes various methods to allow the player to make use of the four Links, such as formations. Also it is the only title to break locations and temples up into succinct, separate stages and levels which can be replayed even after beating them once. The game itself, though an innovation in Zelda gameplay, is heavily inspired by the music, graphics, and locations of A Link to the Past.

-- Game data from IGDB

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